![]() |
XBox 360 Specs
2 types of Xbox Live:
Xbox Live Silver (no subscription required) Xbox Live Gold (subscription benefits) Features for Gold service * Also for Silver # Also for Offline - Seamless transition to Xbox Live account from Xbox to Xbox 360 - Access to MMOs (additional fees may apply) * - Free Xbox Live weekends * - Multiplayer online gameplay - Avatar for gamer profile * # - Motto for gamer profile * # - Personalized look for Xbox System Guide * # - Offline achievments * # - Online achievements * - Access to other players' Gamer cards via Live * - Cumulative gamer score * # - Location/language profile * # - Reputation * - Enahnced matchmaking using above - Skill level matchmaking - Gameplay style profile (casual, competitive, etc.) - Recent players list * - Free and premium download game content * - Free and premium downloadable movies, music, tv * - Downloadable demos/trailers * - Microtransactions * - Custom playlist in every game * # - Play music from portable devices * # - View images from digital camera * # - Strem media from Windows XP * # - Interactive screen savers * # - Track info for CDs * # - Communication with voice, video or text * 360 Hardware: 1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom, CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD 2. All games supported at 16:9, 720p and 1080i, anti-aliasing 3. Customizable face plates to change appearance 4. 3 USB 2.0 ports 5. Support for 4 wireless controllers 6. Detachable 20GB drive 7. Wi-Fi ready Custom IBM PowerPC-based CPU - 3 symmetrical cores at 3.2 GHz each - 2 hardware threads per core - 1 VMX-128 vector unit per core - 1 MB L2 cache CPU Game Math Performance - 9 billion dots per second Custom ATI Graphics Processor - 500 MNz - 10 MB embedded DRAM - 48-way parallel floating-point shader pipelines - unified shader architecture Memory -512 MB GDDR3 RAM - 700 MNz DDR Memory Bandwidth - 22.4 GB/s memory interface bus bandwidth - 256 GB/s memory bandwidth to EDRAM - 21.6 GB/s frontside bus Audio - Mulitchannel surround sond output - Supports 48khz 16-bit audio - 320 independent decompression channels - 32 bit processing - 256+ audio channels Performance Benchmarks - Unit 1 - 115 gflop Unit 2 - 1,466 gflop RAM - Unit 1 - 64mb Unit 2 - 512mb Processor - Unit 1 - 233 mhz Unit 2 - 500 mhz RAM Pipe - Unit 1 - 6.5 g/ps Unit 2 - 22.5 g/ps Fill Rates - Unit 1 - 3.7 g/ps Unit 2 - 16.2 g/ps |
whats the release date?
|
No official release date has been set yet.
|
they are thinking near november though
David |
Quote:
|
im already getting my parents to start saving up for it, lol
|
I wonder how much it is going to cost?
|
Quote:
|
Quote:
|
Quote:
|
im just happy it comes out before the PS3. and HALO 3 may come out around this time next year
|
$300 would be an amazing price for that. The processor alone probably costs half of that wholesale.
|
So can you or can you not play the old XBOX games on the new 360 console? I have heard different things...
|
It HAS to play old games, it would just be stupid if they didnt, hell just make it so it plays at the same quality as the old games, its not like its hard, hell they have enough processing power to do whatever the hell they want
|
Quote:
|
| All times are GMT -5. The time now is 05:18 AM. |
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.
Copyright © 2005-2013 UnitedBimmer.com
Ad Management by RedTyger